‘Alan Wake: The Signal’ (Xbox One) review: Illuminating a dark, twisted story
First DLC for ‘Alan Wake’ proves illuminating — kind of
First DLC for ‘Alan Wake’ proves illuminating — kind of
Well, now that that’s done, maybe on to “American Nightmare”?
One more to go.
All I’m saying is that Alan Wake is not a good jumper.
Tell me what I want to know, damn it!
So, TVs are the greatest enemy of all.
I may have forgotten how to run.
Everything looks so … familiar.
And now out I go to buy many, many flashlights.
And now out I go to buy many, many flashlights.
One more to go.
Twenty parts in, and birds still suck.
Great, more driving.
So much light…
Relative safety ahead.
A helicopter that actually helps? What?
I’m betting this isn’t the first time he’s woken up in jail.
This is why I hate farms.
Driving? Great.
Why is there a maze here?
There’s nothing suspicious about this space. Nope.
So, if a tree falls in the woods…
Sunlight!
We were safe for all of what? Six seconds?
So, who else doesn’t like Nightingale?
Man, even TVs are creepy in this game.