One more to go.
And this is why you do the escort missions: So one day you can be escorted.
You can’t trust someone with just one pants leg.
What is this blood water?!
Why, yes, I love traps!
Now I feel like I’m playing “Resident Evil 6.”
Gotta love timers, right?
That’s not the drone I was looking for.
Time to get lost.
Save me, Chris!
I’m so sick of water.
The B team. Sweet.
That zoom in, though.
I love mini-games! Maybe not this one, but still.
And now it’s time for a little demonstration.
Finding handprints: the goal of the BSAA.
That outfit is terrible. You know the one.
Jill should be used to waking up in weird places by now.
Chris is great. Jessica? Not so much.
And this is why I don’t get on boats.
I’ve learn in “Resident Evil” that monster size really doesn’t mean anything. Let that be a lesson.
By Todd Martens Los Angeles Times “Firewatch,” set in the quiet Wyoming wilderness, is a game in which its main character does little more than walk. Yet at its heart […]
What a good way to finish the episode: with no audio from me. Sorry about that.
All this red is triggering me.
Well, doesn’t this place just look cozy.
And now it’s time to examine clues.