Let’s Play: ‘Resident Evil: Revelations’ (PS4) I Part 19
I’ve learn in “Resident Evil” that monster size really doesn’t mean anything. Let that be a lesson.
I’ve learn in “Resident Evil” that monster size really doesn’t mean anything. Let that be a lesson.
By Todd Martens Los Angeles Times “Firewatch,” set in the quiet Wyoming wilderness, is a game in which its main character does little more than walk. Yet at its heart […]