First Impresssions: ‘Titanfall’ a (mechanical) beast of a FPS

‘Titanfall’ worth investing in Xbox One for

“Your Titan is now ready.” When you hear these words, splashed across your screen in big, bold letter, you can’t help but get a bit more excited. Because you’re already incredibly excited since you’re running around as a cloaked futuristic military agent slaying those who in stand your way. No matter how much damage you do with your sidearms, though, it’s nothing like the rush you get when your giant, 24-foot robot descends from the heavens, swoops you into its cockpit and devastates the battleground.

Such is the appeal of “Titanfall,” developed by the California-based Respawn Entertainment (which was founded by the co-creators of “Call of Duty”). This first-person shooter, highly anticipated since its announcement three years ago, is slated to be a top pick for Game of the Year, and with the way it handles and performs, it will be a solid contender.

I’ll be honest: I’m generally not a fan of FPSs. It may have something to do with the fact that I’m absolutely terrible at them. (We’re talking that I tend to kill more through friendly fire than actually hitting my opponents.) It may have something to do with the fact that I’m not comfortable with Xbox controllers. (The version I’m playing is for the Xbox One, which is my first Xbox console of any kind.) But, excuses aside, “Titanfall” isn’t particularly up my alley. (More of RPG kind of guy.) So when I finally bit the bullet, you can understand my trepidation. I am happy to say it was for naught.

Click here to read the full review at TDN.com.

Four “Your Titan is now ready” stars out of five.

Editor’s note: This video game First Impressions was played on the Xbox One. A Final Verdict review will be posted once the reviewer has completed the campaign missions.

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