‘The Last of Us: Remastered’ (2014) review: A violent trip of perfection down memory lane

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‘Remastered’ version adds a polished shine to already outstanding game

I’ve made the comment before: Some stories (or, more specifically, video games) don’t need to be revisited. Sometimes, once is enough, and that’s a compliment for the most part. (Some games are terrible. There. I said it.)

But when it comes to Naughty Dog’s PlayStation 3 masterpiece, “The Last of Us,” once was never going to be enough. With the release of the remastered version (which boasts a better framerate, all the downloadable content and enhanced graphics), I was lucky enough to get another chance to delve into that dark, immersive, beautiful world. Like the first time, I don’t know enough adjectives to properly explain just how amazing it was.

Right from the start, let’s answer the important question: Did we need a PlayStation 4 port so soon (the original came out in the summer of 2013), and if so, is it worth paying full price for a new copy (you could probably get it cheaper by now)? The answer to both, in short, is a qualified yes (more so for the former but the latter has its own case, too). Why? Because even if it’s just a port of a masterpiece, it’s still a masterpiece, and it gives a new, shiny reason to play the game again (or for the first time if you haven’t already).

Click here to read the full review at TDN.com.

Five perfect stars out of five, and a critic’s pick.

Editor’s note: This review of “The Last of Us: Remastered” was reviewed on the PlayStation 4, for which it is an exclusive title.

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Above, a scene from "The Last of Us." (Photo credit: AP photo by Naughty Dog/Sony Computer Entertainment America, file)

Above, a scene from “The Last of Us.” (Photo credit: AP photo by Naughty Dog/Sony Computer Entertainment America, file)

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