Hideo Kojima, Guillermo del Toro reunite at game summit

Hideo Kojima, from right, game designer at Kojima Productions; Guillermo del Toro, film director at DelToro Films; and Geoff Keighley, president of GameSlice, participate in a panel discussion at the D.I.C.E. Summit Thursday, Feb. 18, 2016, in Las Vegas. (Photo credit: AP photo by Ronda Churchill)

Hideo Kojima, from right, game designer at Kojima Productions; Guillermo del Toro, film director at DelToro Films; and Geoff Keighley, president of GameSlice, participate in a panel discussion at the D.I.C.E. Summit Thursday, Feb. 18, 2016, in Las Vegas. (Photo credit: AP photo by Ronda Churchill)

By Derrik J. Lang
AP Entertainment Writer

LAS VEGAS — “Pacific Rim” filmmaker Guillermo del Toro and “Metal Gear Solid” video game creator Hideo Kojima had big plans for their top-secret interactive collaboration.

“We had great ideas that I think would have done fantastic,” del Toro said on stage Thursday at the Academy of Interactive Arts and Science’s annual D.I.C.E. Summit.

The writer-director of such films as “Pan’s Labyrinth” and “Crimson Peak” reunited with Kojima for a talk at the 15th annual gathering of elite members of the video game industry. The appearance marked the pair’s first public appearance together since their video game, “Silent Hills,” was canceled last year by publisher Konami.

The title was intended to be the next installment in the long-running “Silent Hill” horror franchise and feature “The Walking Dead” actor Norman Reedus. Del Toro and Kojima teased it last year with the release of a mysterious PlayStation 4 demo called “P.T.”

“‘P.T.’ itself was meant to be sort of a decoy,” del Toro said. “We were thinking it would take (players) 10 days, two weeks to solve it. They solved it in three days.”

The pair — fans of each other’s work — first met when del Toro was in Japan to promote “Hellboy II: The Golden Army.” They quickly became friends, and del Toro invited Kojima to his “man cave,” populated with the quirky filmmaker’s games, toys and other geeky collectibles.

Kojima, who was affiliated with Konami since 1986, is being inducted this year into the Academy of Interactive Arts and Sciences Hall of Fame. After finishing work on “Metal Gear Solid V: The Phantom Pain,” he is now working on a PS4 game with a newly formed studio, Kojima Productions.

“I feel extremely free right now,” the Japanese game designer said through a translator. “I’m trying to make a very big game with an extremely small team. I am doing exactly what I want to do.”

Despite the duo moving on to other projects, del Toro is hopeful that he’ll again collaborate with Kojima.

“I’ll do whatever the (expletive) he wants,” the filmmaker said with a big grin, motioning to Kojima.

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