Lockpicking is a useful skill. Why can’t *I* do it?
Here’s Part 7 of my playthrough of “A Plague Tale: Innocence.”
In “A Plague Tale: Innocence,” the player assumes control of Amicia de Rune. For the majority of the game, combat is avoided and instead, players need to utilize stealth to avoid hostile encounters. The game is a series of survival puzzles, mostly consisting of methods to scare away or distract the hordes of hungry rats in order to gain access to new areas, or direct them towards murderous knights. The main method of scaring rats off is fire, as rats will seldom enter within a radius of burning torches and braziers.
This will be a full playthrough on the PlayStation 4 with a review at the end.
Link to the playlist: https://tinyurl.com/y6rhyrj8