The difficulty spike is intense.
Cloud cities are the worst.
Remember, kids: Drugs are bad.
One more to go.
I need all the friends I can get at this point.
The desert sucks.
Man, I die a lot here.
I suppose I’ll just have to battle this boat guardian now.
This feels like a certain “Uncharted: Drake’s Fortune” scene…
This ship graveyard now is a human graveyard. You’re welcome.
And now more puzzles. Oh, and gunfights.
Everything was so calm. Alas…
I’m literally throwing shade.
Rockets suck when I’m not shooting them.
And of course no one notices me scaling a citadel.
More puzzles to solve, of course.
Look at how many treasures I have. Look!
The hardest challenge I’ve ever faced: climbing.
If this place doesn’t scream “evil lair,” I don’t know what does.
A new adventure awaits!
And now, on to “Uncharted 3”!
I’m surprised we all haven’t died yet.
And now things get crazy. Crazier, that is.
Of course we’re going to leave him.
We’re generally just destructive, aren’t we?